Reading, uk – November 16, 2007, Sierra Entertainment, a division of Vivendi Games, announced today development of Ghostbusters(tm) The Video Game, based on the classic films that have transcended and entertained generations of audiences. To deliver a special gaming experience to the tremendous Ghostbusters’ fan base around the world, the game will feature the original film cast from the classic Ghostbusters films, Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson, back again for the first time in more than 20 years. Supporting the ghost busting crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton. Equipped with a variety of unique weapons and gadgets, players will hunt, fight and capture a wide range of supernatural villains in a funny and frightening battle to save New York City from its latest paranormal plague.

Ghostbusters The Video Game, is expected to ship fall 2008.

“Sierra Entertainment is extremely excited to not only deliver fans, old and new, this next chapter in the Ghostbusters universe, but to allow them inside the universe for the first time,” said Martin Tremblay, president, Worldwide Studios for Sierra Entertainment. “Our collaboration alongside Terminal Reality and Red Fly Studios also includes working closely with the team at Sony Pictures Consumer Products. Together we will create the ultimate Ghostbusters experience, full of the characters, ghosts and other paranormal creatures so many have come to adore over the years.”

“Ghostbusters is one of Sony Picture’s most valued film franchises,” said Mark Caplan, vice president, Hardlines for Sony Pictures Consumer Products.”In setting out to develop a game, our criterion was to find a game company who was interested in keeping true to the Ghostbusters world that talent and filmmakers had originally created. The team at Sierra Entertainment took the time to prove to us they had what it takes. From the moment we green-lit the game, we have certainly seen a lot of passion and commitment coming from Sierra Entertainment and both development teams. Fans are going to be impressed with the game’s ability to deliver a very authentic Ghostbusters experience, as well as its capacity to blow out the Ghostbusters universe to new heights.”

Like the films before it, Dan Aykroyd and Harold Ramis will return to scribe the script and event-driven storyline for the video game that will lead the player through the trials and tribulations of the world’s leading paranormal ghost busting team. Ghostbusters The Video Game will create a totally unique experience and gameplay environment that authentically recreates the whimsical time period of the film, expanding the lore and supernatural events that seemingly plague New York City.

About the Game

When Manhattan is once again overrun by ghosts and other supernatural creatures, players will take on the role of a new recruit joining the famous Ghostbusters team. Developed by acclaimed studio Terminal Reality, Ghostbusters The Video Game will make its debut on the Xbox 360 video game and entertainment system from Microsoft, PLAYSTATION3 computer entertainment system and Windows PC and Red Fly Studios will develop the PlayStation2 computer entertainment system, Wii(tm) and Nintendo DS(tm) versions of this seminal entertainment brand.

Ghostbusters

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3 thoughts on “GHOSTBUSTERS video game release news”
  1. […] Nicholas Deleon wrote an interesting post today on GHOSTBUSTERS video game release newsHere’s a quick excerptReading, uk – November 16, 2007, Sierra Entertainment, a division of Vivendi Games, announced today development of Ghostbusters(tm) The Video Game, based on the classic films that have transcended and entertained generations of … Read the rest of this great post here […]

  2. […] Check it out! While looking through the blogosphere we stumbled on an interesting post today.Here’s a quick excerpt“Our collaboration alongside Terminal Reality and Red Fly Studios also includes working closely with the team at Sony Pictures Consumer Products. Together we will create the ultimate Ghostbusters experience, full of the characters, … […]

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